Thursday, December 26

Kingdom Come Deliverance 2 preview: less jank, less frustration, and a strong obsession with lusty historical accuracy

In Kingdom Come: Deliverance 2 two guys – Henry and Hans – pull up to a Bohemian castle with an urgent message. They’re dressed like serfs, and are treated appropriately as two guards pour a bucket of excrement over the front gates and onto the duo. The two smelly lads retreat back into town, try to buy food but are too poor and smelly to do so. After washing off in a nearby water trough and slowly carrying bags of flour, the pair are beaten by soldiers and put in the stocks. The adventure seems to be going well.

That was just a small snippet of Kingdom Come: Deliverance 2 – an RPG as dedicatd to the authentic medieval experience as Doom is to gory first-person shooting. It’s a game almost entirely devoted to bringing 15th century Europe to life, pulled back only for the sake of the player’s entertainment and patience. Through this balance the developers are Warhorse Studios have built itself a solitary home in the wider RPG landscape right now. A lone tower that provides a blend of old world charm and new world convenience that frankly proved tantalizing.

This will sound familiar to those who played the first Kingdom Come: Deliverance, as you should expect from a direct sequel. But, it’s worth noting that some of the improvements made here go beyond the typical. Not only does this game look and perform considerably better than its predesessor, it’s had an animation overhaul, a combat refresh, the settlements are more vast and densely populated, the crime system is more comprehensive with tempting rewards and harrowing risks. The leap from the first game to this is a wonderful achievement.

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