Thursday, December 5

Metal Gear Solid Delta: Snake Eater Stays Loyal To The Mission

In 2016, Konami released a pachinko machine based on Metal Gear Solid 3: Snake Eater that featured remakes of the game’s iconic cutscenes. For series fans that had been hoping for full remakes of the classics–especially in a post-Kojima Konami–this amounted to a gut punch. It was the slightest hint of what a modern take on Snake Eater could look like, but to see it you’d have to be seated in a pachinko parlor instead of getting the lengthy, cinematic Metal Gear Solid experience we had come to expect.

Eight years later, the dream of a proper remake is being realized with Metal Gear Solid Delta: Snake Eater. Announced via a 2023 Playstation Showcase, questions immediately arose about what we could expect from this update. Hideo Kojima has long been absent from anything Metal Gear, and his signature style of storytelling and game direction is perhaps the series’ defining feature. This first glimpse lacked the humor, flavor, and “Kojima factor” that fans expected from MGS trailers. Was Delta destined to be a soulless corporate remake of the 2004 classic?

After playing the entire Virtuous Mission (essentially the game’s prologue) at a recent Konami event in London, I’m happy to report that all signs point to Delta being the Snake Eater remake that fans have wanted for years. Unlike the polarizing Twin Snakes remake of the original Metal Gear Solid–which featured fully re-recorded VO and an egregious amount of “artistic license”–Delta seems far more interested in preserving and updating your memories of Snake Eater rather than presenting its own dramatically altered version of it.

Continue Reading at GameSpot

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