When we talk about a game having a sense of place, it’s often about how adroitly it covers up the necessary falsehoods of a world contrived to accommodate the player character. It’s the good kind of lie. One with purpose, like Lucas smearing vaseline over the camera lens to cover up the landspeeder’s wheels. Star Wars Outlaws, then, is a strange case. Because while its planets and cities do feel ersatz as living places, they’re kind of incredible as film sets. That’s your job here. This is where the game is. You don’t play it so much as you perform your role in a series of loving, enthusiastic callbacks. That’s a star war. This is a star war. Oh, hey, I know that! That’s one of my favourite star warses.
Star Wars Outlaws review: a perfectly ok bit of star war

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